Otis wrote:
If I'm not mistaken, Unity3D uses .NET core 2 / netstandard 2? If so, you should be able to run the generated code to access a database without problems. But as we ourselves have never done so, it's best to try it out yourself I think to be sure: use the trial of llblgen pro to generate a project's sourcecode and use this code in a unity test project.
Thanks.
I'm using a licensed llblgen, actually, so no problem for the testing.
I've seen that Unity 2017.3 can generate projects for .NET 4.6 Framework.
I'm going to test that way and will let you know