UnitOfWorkAddForSave Method (IEntity, IPredicate) |
Adds the passed in entity for saving. No recursion will be applied during the save of this entity when the unit of work is committed.
Namespace:
SD.LLBLGen.Pro.ORMSupportClasses
Assembly:
SD.LLBLGen.Pro.ORMSupportClasses (in SD.LLBLGen.Pro.ORMSupportClasses.dll) Version: 5.5.0.0 (5.5.18.1019)
Syntax public bool AddForSave(
IEntity entityToSave,
IPredicate restriction
)
Public Function AddForSave (
entityToSave As IEntity,
restriction As IPredicate
) As Boolean
Parameters
- entityToSave
- Type: SD.LLBLGen.Pro.ORMSupportClassesIEntity
The entity to save via this unit of work - restriction
- Type: SD.LLBLGen.Pro.ORMSupportClassesIPredicate
Filter to apply during save (ignored when the entity is new). This restriction will be AND-ed
with the restriction constructed by a ConcurrencyPredicateFactory instance in entityToSave (if applicable).
Return Value
Type:
Booleantrue if the entity is accepted, false if the entity is rejected (already added for a similar action)
See Also