| CallLimiterCall Method (Action, Double, ISynchronizeInvoke) | 
 
            Calls the specified to call after intervalMS milliseconds, unless a call is already in progress, in which case the call is ignored. It doesn't matter if
            this method was called previously with a different toCall value.
            
 
    Namespace: 
   SD.Tools.Algorithmia.GeneralDataStructures
    Assembly:
   SD.Tools.Algorithmia (in SD.Tools.Algorithmia.dll) Version: 1.3.0.0 (1.3.17.0314)
Syntaxpublic bool Call(
	Action toCall,
	double intervalMS,
	ISynchronizeInvoke synchronizingObject
)
Public Function Call ( 
	toCall As Action,
	intervalMS As Double,
	synchronizingObject As ISynchronizeInvoke
) As Boolean
Parameters
- toCall
 - Type: SystemAction
The func to call. - intervalMS
 - Type: SystemDouble
The interval to wait, in ms, before toCall is called. If interval is below 100, it's clamped to 100. - synchronizingObject
 - Type: System.ComponentModelISynchronizeInvoke
The synchronizing object. If null, the call to the lambda specified to Call(Action, Double, ISynchronizeInvoke) might be done on a different thread, as the System
            timer used is using a threadpool in that case. If the call has to be the same thread as the UI, specify a UI object
            as synchronizingObject, e.g. a form object or control object on which this limiter is used. 
Return Value
Type: 
Booleantrue if the call is accepted and will be performed in intervalMS ms. False if the call is ignored if a timer is 
            already in progress.
See Also