| GeneratorUtilsGetRelationshipsWithRelatedEntity Method  | 
 
            Gets the relationship data with the related entity based on the input specified.
            
 
    Namespace: 
   SD.LLBLGen.Pro.GeneratorCore
    Assembly:
   SD.LLBLGen.Pro.GeneratorCore (in SD.LLBLGen.Pro.GeneratorCore.dll) Version: 5.1.0.0 (5.1.0)
Syntaxpublic static Dictionary<Pair<RelationshipEdge, bool>, EntityDefinition> GetRelationshipsWithRelatedEntity(
	IEnumerable<Pair<RelationshipEdge, bool>> relationshipsToExamine,
	IGenerator executingGenerator
)
Public Shared Function GetRelationshipsWithRelatedEntity ( 
	relationshipsToExamine As IEnumerable(Of Pair(Of RelationshipEdge, Boolean)),
	executingGenerator As IGenerator
) As Dictionary(Of Pair(Of RelationshipEdge, Boolean), EntityDefinition)
Parameters
- relationshipsToExamine
 - Type: System.Collections.GenericIEnumerablePairRelationshipEdge, Boolean
The relationships to examine. Pair.Value1 is the relationship, Pair.Value2 is
            a flag signaling whether the 'manytoone' is valid for the start entity or for the end entity - executingGenerator
 - Type: SD.LLBLGen.Pro.ApplicationCoreIGenerator
The executing generator. 
Return Value
Type: 
DictionaryPairRelationshipEdge, 
Boolean, 
EntityDefinition
            returns per relationship the related entity.
            Returned keys: pair.Value1 is relationship, pair.Value2 is a flag signaling whether the relationship is valid for the start entity (true) 
            or for the end entity. This means: if relationship is A m:1 B, and flag is false, the relationship has to be seen as B 1:n A, and A is the 
            related entity. This flag is used in situations where the entity has a relationship with itself, and the flag can be used which navigator to
            choose.
            
See Also