ObjectGraphUtilsProduceAdjacencyListsTEntity Method |
Produces adjancency lists for the entities in the complete graph reachable from the entity passed in. This routine figures out
the graph to process by walking it, using a hashtable (recursed) to take note which nodes are already processed.
When it finds an entity A and an entity B having a relation in the graph (have 'an edge'), and A is depending on B, we add B to the
adjacency list of A, though we don't add A to the adjacency list of B.
Namespace: SD.LLBLGen.Pro.ORMSupportClassesAssembly: SD.LLBLGen.Pro.ORMSupportClasses (in SD.LLBLGen.Pro.ORMSupportClasses.dll) Version: 5.0.0.0 (5.0.0)
Syntax public void ProduceAdjacencyLists<TEntity>(
TEntity entityToExamine,
Dictionary<Guid, Dictionary<Guid, TEntity>> adjacencyLists,
Dictionary<Guid, TEntity> recursed
)
where TEntity : class, IEntityCore
Public Sub ProduceAdjacencyLists(Of TEntity As {Class, IEntityCore}) (
entityToExamine As TEntity,
adjacencyLists As Dictionary(Of Guid, Dictionary(Of Guid, TEntity)),
recursed As Dictionary(Of Guid, TEntity)
)
Parameters
- entityToExamine
- Type: TEntity
Entity to examine - adjacencyLists
- Type: System.Collections.GenericDictionaryGuid, DictionaryGuid, TEntity
The hashtable with per seen entity (objectid, key) the adjancency list (Hashtable of entities, key is objectid, value is entity) - recursed
- Type: System.Collections.GenericDictionaryGuid, TEntity
The hashtable with objectids of the entities already processed to build the adjacency lists.
Type Parameters
- TEntity
See Also