Click or drag to resize
EntityCollectionBaseTEntitySaveMulti Method
Saves all new/dirty Entities in the IEntityCollection in the persistent storage. If this IEntityCollection is added to a transaction, the save processes will be done in that transaction, if the entity isn't already added to another transaction. If the entity is already in another transaction, it will use that transaction. If no transaction is present, the saves are done in a new Transaction (which is created in an inherited method.). Will not recursively save entities inside the collection.

Namespace: SD.LLBLGen.Pro.ORMSupportClasses
Assembly: SD.LLBLGen.Pro.ORMSupportClasses (in SD.LLBLGen.Pro.ORMSupportClasses.dll) Version: 5.0.0.0 (5.0.0)
Syntax
public int SaveMulti()

Return Value

Type: Int32
Amount of entities inserted

Implements

IEntityCollectionSaveMulti
Remarks
All exceptions will be bubbled upwards so transaction code can anticipate on exceptions.
See Also